#ifndef ROBOTHITCOMMAND_H
#define ROBOTHITCOMMAND_H

#include "Robot.h"
#include "GameCommand.h"

class RobotHitCommand: public GameCommand
{
public:
	RobotHitCommand(Robot* receiver);
	RobotHitCommand(const RobotHitCommand& rhs);
	virtual ~RobotHitCommand();

	void Execute();
	GameCommand* Clone() const;
	
protected:
private:
	Robot* robot;
};

#endif //ROBOTHITCOMMAND_H
